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Venture Patrol
Requirements
- Age 14
- Assuming boys join the
troop at age 11 and starting 6th
(or finishing 5th)
grade this gives them 3 years doing
normal troop activities before
being considered. Boys
therefore who are Venture patrol
eligible
will be of high school age (the
youngest will typically be a rising
9th grader).
- Age 14 at time of Venture
Patrol Leader election
- 1st Class Rank
- Obtaining 1st
class means you have the basic scout
skills. Any scouts wanting
to go on a high adventure trip need
to prove they have the skills and
motivation to obtain at least 1st
class.
- Participation in at least
50% of troop outings and meetings in
the prior year.
- Scouts must be active in
the troop to be eligible.
- To
attend the summer adventure trip,
scouts must have participated in at
least 50% of the troop outings and
meetings and 75% of the Venture
patrol meetings and activities in the
current year.
- Scouts must remain active
in the troop.
- Venture Patrol invitation
- Entry into the Venture
patrol is a two step process.
- Scouts must meet the
basic age, rank and participation
requirements.
- The
list of eligible scouts will then
be reviewed by the scout Venture
Patrol Leader assisted by the
adult Venture Patrol Director to
determine if the nominated scouts
have the experience and ability
necessary to participate in the
current year’s program.
- Participation
in the program is voluntary. When
invited, scouts can choose to
participate in the program for one
year or not participate.
- Each year, after
recharter, the roster will be
reviewed and all eligible scouts
will be invited to the program.
Program Structure
- A
new separate patrol will not be
formed; instead, eligible scouts from
the different existing patrols will be
invited to participate in the
high adventure program. This
group will operate as a Venture
patrol on their high adventure
activities, but will remain in their
existing troop patrol structure.
- The
Venture patrol activities will not
compete with the troop activities,
instead the Venture program is
viewed as an extra opportunity for
scouts meeting the requirements and
desiring a high adventure
experience.
- Scouts
meeting the age requirement but not
the rank, or not wanting to be part
of the venture patrol will still
have an intact patrol to be a part
of
for normal troop activities.
- Creating
a separate, formal Venture patrol
may create elitism and chase away
older scouts that are not part of
the Venture patrol. Keeping the
existing patrol structure and
offering this as a separate
opportunity
instead of a competing program will
prevent that.
- The
program will be run by the scout
Venture Patrol Leader with the
assistance of the adult Venture Patrol
Director and other ASMs.
The Venture Patrol Director is
appointed by the Scout Master.
- The Venture Patrol
Director will be guiding the program
and offering support and assistance
to the patrol as needed.
- The
troop will elect a Venture patrol
Leader during the May troop
elections, from a list of eligible,
interested scouts. The Venture
Patrol Leader will then become part
of the PLC.
- The
Venture Patrol scouts will wear the
same troop uniform with the
addition of the Venture strip over
their right pocket and they will be
known as the Venture patrol only when
on high adventure activities or
outings. During troop activities they
will follow their troop patrol
structure.
- The
Venture Patrol scouts are expected to
participate in Troop leadership
positions, act as instructors for the
younger scouts, and set the
uniform example.
Calendar
- The Venture scouts will
choose the high adventure theme for
the year (backpacking, climbing,
kayaking etc…).
- A one week long high
adventure trip will be scheduled
during the summer months.
- The
year will be spent training, earning
required merit badges, learning
required skills and building
physical fitness in preparation for
the
summer trip. If fund raising is
necessary to support Venture Patrol
activities, the entire troop will
participate.
- The Venture patrol will meet
one Tuesday a month for an hour prior
to a normally scheduled troop meeting.
- The meeting will be held
during the 1st Tuesday of
the month from 6:30 – 7:30 PM.
- This meeting will be used
to plan the monthly activities
leading up to the ultimate adventure
trip.
- Activities
could include other planning meetings,
day outings to work on merit
badges (which will be open to other
troop members) or weekend trips
used for training.
- The program limits Venture
patrol activities to one a month.
- Some
activities might be scheduled to
coincide with troop activities
specifically so that the younger
scouts can see what the venture
patrol
is doing. The Venture patrol will
participate in the same activity but
at a higher level.
- The
annual kickoff meeting will be prior
to summer camp and during that
meeting, the high adventure theme for
the year (sea kayaking,
backpacking, biking, etc …) will be
discussed and chosen, and
the calendar of activities decided.
- The troop and Venturing
calendar will be finalized during
summer camp.
- The Venture patrol
activities will be on the same
calendar as the troop activities.
- Venture activities will be
listed as “Venture Patrol Only” to
help avoid any confusion.
Program Changes
- This
Program description is the plan for
the first year of the Troop 216
Venture Patrol Program. The plan will
most likely change in future
years to accommodate conditions as
they exit at the time and natural
changes that are dictated as the
program matures.
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