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Venture Patrol
Requirements
- Age 14
- Assuming boys join the troop at age 11 and starting 6th (or finishing 5th)
grade this gives them 3 years doing normal troop activities before
being considered. Boys therefore who are Venture patrol eligible
will be of high school age (the youngest will typically be a rising 9th grader).
- Age 14 at time of Venture Patrol Leader election
- 1st Class Rank
- Obtaining 1st
class means you have the basic scout skills. Any scouts wanting
to go on a high adventure trip need to prove they have the skills and
motivation to obtain at least 1st class.
- Participation in at least 50% of troop outings and meetings in the prior year.
- Scouts must be active in the troop to be eligible.
- To
attend the summer adventure trip, scouts must have participated in at
least 50% of the troop outings and meetings and 75% of the Venture
patrol meetings and activities in the current year.
- Scouts must remain active in the troop.
- Venture Patrol invitation
- Entry into the Venture patrol is a two step process.
- Scouts must meet the basic age, rank and participation requirements.
- The
list of eligible scouts will then be reviewed by the scout Venture
Patrol Leader assisted by the adult Venture Patrol Director to
determine if the nominated scouts have the experience and ability
necessary to participate in the current year’s program.
- Participation
in the program is voluntary. When invited, scouts can choose to
participate in the program for one year or not participate.
- Each year, after recharter, the roster will be reviewed and all eligible scouts will be invited to the program.
Program Structure
- A
new separate patrol will not be formed; instead, eligible scouts from
the different existing patrols will be invited to participate in the
high adventure program. This group will operate as a Venture
patrol on their high adventure activities, but will remain in their
existing troop patrol structure.
- The
Venture patrol activities will not compete with the troop activities,
instead the Venture program is viewed as an extra opportunity for
scouts meeting the requirements and desiring a high adventure
experience.
- Scouts
meeting the age requirement but not the rank, or not wanting to be part
of the venture patrol will still have an intact patrol to be a part of
for normal troop activities.
- Creating
a separate, formal Venture patrol may create elitism and chase away
older scouts that are not part of the Venture patrol. Keeping the
existing patrol structure and offering this as a separate opportunity
instead of a competing program will prevent that.
- The
program will be run by the scout Venture Patrol Leader with the
assistance of the adult Venture Patrol Director and other ASMs.
The Venture Patrol Director is appointed by the Scout Master.
- The Venture Patrol Director will be guiding the program and offering support and assistance to the patrol as needed.
- The
troop will elect a Venture patrol Leader during the May troop
elections, from a list of eligible, interested scouts. The Venture
Patrol Leader will then become part of the PLC.
- The
Venture Patrol scouts will wear the same troop uniform with the
addition of the Venture strip over their right pocket and they will be
known as the Venture patrol only when on high adventure activities or
outings. During troop activities they will follow their troop patrol
structure.
- The
Venture Patrol scouts are expected to participate in Troop leadership
positions, act as instructors for the younger scouts, and set the
uniform example.
Calendar
- The Venture scouts will choose the high adventure theme for the year (backpacking, climbing, kayaking etc…).
- A one week long high adventure trip will be scheduled during the summer months.
- The
year will be spent training, earning required merit badges, learning
required skills and building physical fitness in preparation for the
summer trip. If fund raising is necessary to support Venture Patrol
activities, the entire troop will participate.
- The Venture patrol will meet one Tuesday a month for an hour prior to a normally scheduled troop meeting.
- The meeting will be held during the 1st Tuesday of the month from 6:30 – 7:30 PM.
- This meeting will be used to plan the monthly activities leading up to the ultimate adventure trip.
- Activities
could include other planning meetings, day outings to work on merit
badges (which will be open to other troop members) or weekend trips
used for training.
- The program limits Venture patrol activities to one a month.
- Some
activities might be scheduled to coincide with troop activities
specifically so that the younger scouts can see what the venture patrol
is doing. The Venture patrol will participate in the same activity but
at a higher level.
- The
annual kickoff meeting will be prior to summer camp and during that
meeting, the high adventure theme for the year (sea kayaking,
backpacking, biking, etc …) will be discussed and chosen, and
the calendar of activities decided.
- The troop and Venturing calendar will be finalized during summer camp.
- The Venture patrol activities will be on the same calendar as the troop activities.
- Venture activities will be listed as “Venture Patrol Only” to help avoid any confusion.
Program Changes
- This
Program description is the plan for the first year of the Troop 216
Venture Patrol Program. The plan will most likely change in future
years to accommodate conditions as they exit at the time and natural
changes that are dictated as the program matures.
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